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"Clues MOBILE HOME GUNS AMERICA Thee you go Sherlock(s)" Did you ever see the film Idiocracy? | |||
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"I know some children who play games that arent aimed at them(ie 16/18+ ratings), even at 8 most children should understand what it means to cause harm. dont blame the game makers! the only blame really that is obvious is the parents having a readily accessible gun an absolute shame for the child and grandmother, and of course the parents of the child, however responsible they may be. unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. " Yes! My brothers used sticks to machine gun nazis in the playground, not one of them has ever got a real machine gun and killed a nazi to my knowledge, they knew the difference between play and reality even at 8. | |||
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"I know some children who play games that arent aimed at them(ie 16/18+ ratings), even at 8 most children should understand what it means to cause harm. dont blame the game makers! the only blame really that is obvious is the parents having a readily accessible gun an absolute shame for the child and grandmother, and of course the parents of the child, however responsible they may be. unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. Yes! My brothers used sticks to machine gun nazis in the playground, not one of them has ever got a real machine gun and killed a nazi to my knowledge, they knew the difference between play and reality even at 8." wrong, if a gun was available, | |||
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" unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. " I used to play with toy guns all the time as a kid. I've never felt the urge to shoot someone for real. But then i also used to carry my 'imitation firearm' around the streets without being stopped by the police. Kids can't do that these days either. | |||
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"I know some children who play games that arent aimed at them(ie 16/18+ ratings), even at 8 most children should understand what it means to cause harm. dont blame the game makers! the only blame really that is obvious is the parents having a readily accessible gun an absolute shame for the child and grandmother, and of course the parents of the child, however responsible they may be. unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. Yes! My brothers used sticks to machine gun nazis in the playground, not one of them has ever got a real machine gun and killed a nazi to my knowledge, they knew the difference between play and reality even at 8. wrong, if a gun was available, " No I think they would have known at 8 not to use a real machine gun. | |||
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"I know some children who play games that arent aimed at them(ie 16/18+ ratings), even at 8 most children should understand what it means to cause harm. dont blame the game makers! the only blame really that is obvious is the parents having a readily accessible gun an absolute shame for the child and grandmother, and of course the parents of the child, however responsible they may be. unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. Exactly! " | |||
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" unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. I used to play with toy guns all the time as a kid. I've never felt the urge to shoot someone for real. But then i also used to carry my 'imitation firearm' around the streets without being stopped by the police. Kids can't do that these days either." You can't even go on a night out dressed as a superhero with space guns without having 9 cops pointing semi automatic machine guns at you..... | |||
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" unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. I used to play with toy guns all the time as a kid. I've never felt the urge to shoot someone for real. But then i also used to carry my 'imitation firearm' around the streets without being stopped by the police. Kids can't do that these days either. You can't even go on a night out dressed as a superhero with space guns without having 9 cops pointing semi automatic machine guns at you....." famous movie quote: "who are you!!!!!?!!!" "I'm buzz lightyear|!" | |||
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" unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. I used to play with toy guns all the time as a kid. I've never felt the urge to shoot someone for real. But then i also used to carry my 'imitation firearm' around the streets without being stopped by the police. Kids can't do that these days either. You can't even go on a night out dressed as a superhero with space guns without having 9 cops pointing semi automatic machine guns at you..... famous movie quote: "who are you!!!!!?!!!" "I'm buzz lightyear|!"" lol But buzz isn't a superhero and I doubt police would've bothered if I'd dressed like that. | |||
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"people in films are shot and killed, and next week they are on telly or in another film, children, see this every day, and are rewarded for killing people and things in games, in sure research has shown links between games and real life violence" I might have to look into that, but as long as I've played games or had siblings,nieces n nephews..I havent seen any 'violence' that wasnt already there. there is a fine balance between games making sociopaths and the children who are allowed out onto the streets to do whatever they please. My advice?- they get told what to do, misbehave, and the game gets turned off and taken away.then get told to do something else. One of the problems is also parents not interacting with their childrens activities, just like TV, they still need guidance and someone to answer questions to.Re-inforcing the idea that it IS a game, and they shouldnt do things like that in real life.If we cant educate/support our children then there is no way we can judge their actions 99% of the time | |||
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"people in films are shot and killed, and next week they are on telly or in another film, children, see this every day, and are rewarded for killing people and things in games, in sure research has shown links between games and real life violence" Yeah but who lets their kids watch stuff like that? Bad parents. And I bet the research didn't show people who committed such acts already had problems? | |||
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"people in films are shot and killed, and next week they are on telly or in another film, children, see this every day, and are rewarded for killing people and things in games, in sure research has shown links between games and real life violence I might have to look into that, but as long as I've played games or had siblings,nieces n nephews..I havent seen any 'violence' that wasnt already there. there is a fine balance between games making sociopaths and the children who are allowed out onto the streets to do whatever they please. My advice?- they get told what to do, misbehave, and the game gets turned off and taken away.then get told to do something else. One of the problems is also parents not interacting with their childrens activities, just like TV, they still need guidance and someone to answer questions to.Re-inforcing the idea that it IS a game, and they shouldnt do things like that in real life.If we cant educate/support our children then there is no way we can judge their actions 99% of the time" Or how about not letting an underage child play an 18 rated game? | |||
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"Clues MOBILE HOME GUNS AMERICA Thee you go Sherlock(s)" I really shouldn't but... | |||
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"My ex got saints row the 1st one when my son was 10 he came up on my playstation network that he was playing it so I jumped into my car went round and took the game then had a shouting fit with ex why she got it .. Cow " Mature! | |||
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"people in films are shot and killed, and next week they are on telly or in another film, children, see this every day, and are rewarded for killing people and things in games, in sure research has shown links between games and real life violence I might have to look into that, but as long as I've played games or had siblings,nieces n nephews..I havent seen any 'violence' that wasnt already there. there is a fine balance between games making sociopaths and the children who are allowed out onto the streets to do whatever they please. My advice?- they get told what to do, misbehave, and the game gets turned off and taken away.then get told to do something else. One of the problems is also parents not interacting with their childrens activities, just like TV, they still need guidance and someone to answer questions to.Re-inforcing the idea that it IS a game, and they shouldnt do things like that in real life.If we cant educate/support our children then there is no way we can judge their actions 99% of the time Or how about not letting an underage child play an 18 rated game? " I have stated that earlier, but there are thousands that do.I dont see the game or its rating as the influencing factor to be honest. the access to a gun is. | |||
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"Clues MOBILE HOME GUNS AMERICA Thee you go Sherlock(s) Did you ever see the film Idiocracy? " BRILLIANT film!!! Unfortunately it's all true... | |||
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"people in films are shot and killed, and next week they are on telly or in another film, children, see this every day, and are rewarded for killing people and things in games, in sure research has shown links between games and real life violence I might have to look into that, but as long as I've played games or had siblings,nieces n nephews..I havent seen any 'violence' that wasnt already there. there is a fine balance between games making sociopaths and the children who are allowed out onto the streets to do whatever they please. My advice?- they get told what to do, misbehave, and the game gets turned off and taken away.then get told to do something else. One of the problems is also parents not interacting with their childrens activities, just like TV, they still need guidance and someone to answer questions to.Re-inforcing the idea that it IS a game, and they shouldnt do things like that in real life.If we cant educate/support our children then there is no way we can judge their actions 99% of the time Or how about not letting an underage child play an 18 rated game? I have stated that earlier, but there are thousands that do.I dont see the game or its rating as the influencing factor to be honest. the access to a gun is." There are because they don't want their kids being left out while other kids have cod or GTA etc. Anything to keep the kid quiet. In the end, the parents are to blame for not securing the weapon. | |||
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"What a subject on a swinging site " Have you seen what's in this forum? It's the lounge. Anything and everything's discussed in here | |||
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"people in films are shot and killed, and next week they are on telly or in another film, children, see this every day, and are rewarded for killing people and things in games, in sure research has shown links between games and real life violence Yeah but who lets their kids watch stuff like that? Bad parents. And I bet the research didn't show people who committed such acts already had problems?" There is shooting and death in even 'innocent' films, but of course the majority of the time it is the bad guys with the guns doing the shooting and we root for the good guys. | |||
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"Why was an 8 year old playing sn 18+ game you wouldnt let an 8 year old watch a 18+ movie and the things interacrable" Sorry I just can't for the life of me work out what interacrable means | |||
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"Why was an 8 year old playing sn 18+ game you wouldnt let an 8 year old watch a 18+ movie and the things interacrable Sorry I just can't for the life of me work out what interacrable means " interactive | |||
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"It's no' a bad way of getting rid of granny." theres jokes and theres jokes sort urself out at least on a joke thats not directly based on the tragedy | |||
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"Clues MOBILE HOME GUNS AMERICA Thee you go Sherlock(s)" Isn't that a little disrespectful to people who live in mobile homes ? | |||
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"What a subject on a swinging site " What's your point??? | |||
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"Cannot blame the game for this just the media typically trying to hype up a story which in the US would be just another everyday occurrence so trying to sensationalise the story. Kids are introduced to violence very early - take Tom and jerry, roadrunner et al and im pretty sure never mistook it for reality. My question here is what underlying issues the kid had with his granny? Was there maltreatment and abuse? Maybe she said he couldn't play GTA as she was watching telly so he flipped!?" It's in a parent's best interests these days (as it always has been) to explain the nature of violence in fiction, gameplay and real life, to make sure that a child understands that violence is only ever wrongly glorified and that they should value all life, even the life that ends up on their dinner plate. To have an easily accessible gun around the house and to leave a kid to play violent video games while the parents go out and do whatever it is that they do... that's a recipe for disaster, even just in the case of having that gun lying around. Is it possible that the kid didnt think the gun would be loaded - being 8 and too damn naive to think for himself? Maybe he just wanted to scare her, as prankster kids tend to do whenever they get the chance! We should question these kinds of instances, but we shouldn't be giving the kind of knee-jerk reactions the media expects of us. That solves nothing in the future, am I right? | |||
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"Clues MOBILE HOME GUNS AMERICA Thee you go Sherlock(s) Isn't that a little disrespectful to people who live in mobile homes ? " ....... wait till we start on banjo players. | |||
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"Google 'impact of violent video games on children' and you will soon see how these games affect children. Or equally you can stick your fingers in your ears and chant 'la la la' very loudly. My advice is be informed before you expose children to these levels of violence. " Google anything and you'll get all the 'evidence' you want, for AND against everything. | |||
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"Google 'impact of violent video games on children' and you will soon see how these games affect children. Or equally you can stick your fingers in your ears and chant 'la la la' very loudly. My advice is be informed before you expose children to these levels of violence. Google anything and you'll get all the 'evidence' you want, for AND against everything." That is very true. You literally can find anything you want on the net and prove anything you want on Youtube | |||
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"Clues MOBILE HOME GUNS AMERICA Thee you go Sherlock(s) Isn't that a little disrespectful to people who live in mobile homes ? ....... wait till we start on banjo players." Don't think I can win this | |||
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"Clues MOBILE HOME GUNS AMERICA Thee you go Sherlock(s) Isn't that a little disrespectful to people who live in mobile homes ? ....... wait till we start on banjo players. Don't think I can win this " Funnily enough my brothers and sisters who still live in one - don't have guns and don't play banjos | |||
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"Bet granny told him to turn the game off so he got even.." or maybe he thought I'm gonna jump out and scare granny with a gun I'd assume he's an innocent child who's had something tragic just happen, try thinking like a child..who has just killed their grandmother. I havent even looked at the story, but I'd assume this is an accident, dont fucking vilify the child on a bet | |||
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"I dont see the game or its rating as the influencing factor to be honest. the access to a gun is." | |||
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"Bet granny told him to turn the game off so he got even.. or maybe he thought I'm gonna jump out and scare granny with a gun I'd assume he's an innocent child who's had something tragic just happen, try thinking like a child..who has just killed their grandmother. I havent even looked at the story, but I'd assume this is an accident, dont fucking vilify the child on a bet" Exactly, or make assumptions about his family or unbringing. | |||
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"Google 'impact of violent video games on children' and you will soon see how these games affect children. Or equally you can stick your fingers in your ears and chant 'la la la' very loudly. My advice is be informed before you expose children to these levels of violence. Google anything and you'll get all the 'evidence' you want, for AND against everything." And it is also an easy way to dismiss current research. It IS proven and the evidence is available. Oh and I mean real psychological research. Not 'evidence' as you put it in speech marks. | |||
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"Google 'impact of violent video games on children' and you will soon see how these games affect children. Or equally you can stick your fingers in your ears and chant 'la la la' very loudly. My advice is be informed before you expose children to these levels of violence. Google anything and you'll get all the 'evidence' you want, for AND against everything. And it is also an easy way to dismiss current research. It IS proven and the evidence is available. Oh and I mean real psychological research. Not 'evidence' as you put it in speech marks." sorry i think i remember reading the research was bias against children and gaming. research means it should also balance out the good things. like I say, around the world there are millions of children forming social networks(not really even using facebook), games also increase spacial awareness, manual dexterity etc etc bet the research never really highlighted that | |||
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"Google 'impact of violent video games on children' and you will soon see how these games affect children. Or equally you can stick your fingers in your ears and chant 'la la la' very loudly. My advice is be informed before you expose children to these levels of violence. Google anything and you'll get all the 'evidence' you want, for AND against everything. And it is also an easy way to dismiss current research. It IS proven and the evidence is available. Oh and I mean real psychological research. Not 'evidence' as you put it in speech marks. sorry i think i remember reading the research was bias against children and gaming. research means it should also balance out the good things. like I say, around the world there are millions of children forming social networks(not really even using facebook), games also increase spacial awareness, manual dexterity etc etc bet the research never really highlighted that" Read it and find out. It's very interesting. And there are loads of non-violent games out there which will increase spacial awareness and manual dexterity. | |||
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"Google 'impact of violent video games on children' and you will soon see how these games affect children. Or equally you can stick your fingers in your ears and chant 'la la la' very loudly. My advice is be informed before you expose children to these levels of violence. " | |||
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"I know some children who play games that arent aimed at them(ie 16/18+ ratings), even at 8 most children should understand what it means to cause harm. dont blame the game makers! the only blame really that is obvious is the parents having a readily accessible gun an absolute shame for the child and grandmother, and of course the parents of the child, however responsible they may be. unfortunately the media will portray this more to do with the game than anything else, children have for decades played with toy guns, only using there imaginations really and not seeing into what the gun would actually do. Yes! My brothers used sticks to machine gun nazis in the playground, not one of them has ever got a real machine gun and killed a nazi to my knowledge, they knew the difference between play and reality even at 8. wrong, if a gun was available, " Knives are available in any home... And a lot of games have 'knife kills' too. It's how you teach children as much as anything else. Letting children see things that aren't aimed at them is bad enough but to not discuss it with them and help them to process it is 100% a parent's responsibility. I would suspect there is more to this than we know. It's not that easy to load a gun and cock it, take the safety off etc... If it was laying around ready for firing then again it's the parent's responsibility. | |||
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"I'm kinda on the fence on this one... Channel four did a programme some years ago on the effect of violent games on children which made for relatively compelling _iewing and suggested children would become desensitised to violence, which would lead them to being less affected physiologically to real violence in the news, when compared to children who had engaged in competetive non violent games. There are assertions that such games trigger only affect those who already had a predisposition to violence... It's difficult to test whether the game was the actually trigger, so difficult to form an absolute opinion. How violence in games and films affects the masses is something that maybe needs more rigorous research.Though, I'm not sure how the gaming and film industry would feel about it...and then you may get studios, and software houses commissioning their own counter-studies... But sieving through the bias is for the social scientists to deal with... I personally, tend to err on the side of caution and limit/moderate my exposure to horror, violence et al. When something makes my stomach churn (whether i'm watching, listening, tasting or ingesting), I take that as a signal that my body is telling me that it's not particularly enamoured by what I'm consuming and wants me to stop. Dunno. " I'll be honest, violence in games/films etc doesn't affect me. But I know it's a game/film etc. Real violence disturbs me. Not stuff on the news, but videos of people with innards all over really affect me. | |||
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"I'm kinda on the fence on this one... Channel four did a programme some years ago on the effect of violent games on children which made for relatively compelling _iewing and suggested children would become desensitised to violence, which would lead them to being less affected physiologically to real violence in the news, when compared to children who had engaged in competetive non violent games. There are assertions that such games trigger only affect those who already had a predisposition to violence... It's difficult to test whether the game was the actually trigger, so difficult to form an absolute opinion. How violence in games and films affects the masses is something that maybe needs more rigorous research.Though, I'm not sure how the gaming and film industry would feel about it...and then you may get studios, and software houses commissioning their own counter-studies... But sieving through the bias is for the social scientists to deal with... I personally, tend to err on the side of caution and limit/moderate my exposure to horror, violence et al. When something makes my stomach churn (whether i'm watching, listening, tasting or ingesting), I take that as a signal that my body is telling me that it's not particularly enamoured by what I'm consuming and wants me to stop. Dunno. I'll be honest, violence in games/films etc doesn't affect me. But I know it's a game/film etc. Real violence disturbs me. Not stuff on the news, but videos of people with innards all over really affect me. " l I'm might just be a wimp. I remember watching Hostel...I knew the eye ball wasn't real but I still felt discomfort. Not necessarily fear.. My worst experience was watching a French film called irreversible... I only managed to watch 10-15 minutes before having to walk out of my house for air! Have never seen the end. | |||
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"I'm kinda on the fence on this one... Channel four did a programme some years ago on the effect of violent games on children which made for relatively compelling _iewing and suggested children would become desensitised to violence, which would lead them to being less affected physiologically to real violence in the news, when compared to children who had engaged in competetive non violent games. There are assertions that such games trigger only affect those who already had a predisposition to violence... It's difficult to test whether the game was the actually trigger, so difficult to form an absolute opinion. How violence in games and films affects the masses is something that maybe needs more rigorous research.Though, I'm not sure how the gaming and film industry would feel about it...and then you may get studios, and software houses commissioning their own counter-studies... But sieving through the bias is for the social scientists to deal with... I personally, tend to err on the side of caution and limit/moderate my exposure to horror, violence et al. When something makes my stomach churn (whether i'm watching, listening, tasting or ingesting), I take that as a signal that my body is telling me that it's not particularly enamoured by what I'm consuming and wants me to stop. Dunno. I'll be honest, violence in games/films etc doesn't affect me. But I know it's a game/film etc. Real violence disturbs me. Not stuff on the news, but videos of people with innards all over really affect me. l I'm might just be a wimp. I remember watching Hostel...I knew the eye ball wasn't real but I still felt discomfort. Not necessarily fear.. My worst experience was watching a French film called irreversible... I only managed to watch 10-15 minutes before having to walk out of my house for air! Have never seen the end." Yeah I'm not keen of things to do with eyes but films like that don't bother me. I laughed out loud in the cinema while watching saw 3. I got some looks because of that Irreversible was gritty but if you've not see A Serbian Film then you've not seen anything. Google it if you don't wanna watch it. | |||
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"The children would have probably turned out to be a psychopath anyway, whats bad is that he was allowed to play this game and also was able to get hold of a fire arm. I hate guns. " I kinda agree with this, violence is as old as human history and I think some people are just made that way, years ago there would havr been no computer games to blame yet things still happened. Maybe the game brought it out sooner but I think this boy would have turned violent sooner or later....... A | |||
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"I'm kinda on the fence on this one... Channel four did a programme some years ago on the effect of violent games on children which made for relatively compelling _iewing and suggested children would become desensitised to violence, which would lead them to being less affected physiologically to real violence in the news, when compared to children who had engaged in competetive non violent games. There are assertions that such games trigger only affect those who already had a predisposition to violence... It's difficult to test whether the game was the actually trigger, so difficult to form an absolute opinion. How violence in games and films affects the masses is something that maybe needs more rigorous research.Though, I'm not sure how the gaming and film industry would feel about it...and then you may get studios, and software houses commissioning their own counter-studies... But sieving through the bias is for the social scientists to deal with... I personally, tend to err on the side of caution and limit/moderate my exposure to horror, violence et al. When something makes my stomach churn (whether i'm watching, listening, tasting or ingesting), I take that as a signal that my body is telling me that it's not particularly enamoured by what I'm consuming and wants me to stop. Dunno. I'll be honest, violence in games/films etc doesn't affect me. But I know it's a game/film etc. Real violence disturbs me. Not stuff on the news, but videos of people with innards all over really affect me. l I'm might just be a wimp. I remember watching Hostel...I knew the eye ball wasn't real but I still felt discomfort. Not necessarily fear.. My worst experience was watching a French film called irreversible... I only managed to watch 10-15 minutes before having to walk out of my house for air! Have never seen the end. Yeah I'm not keen of things to do with eyes but films like that don't bother me. I laughed out loud in the cinema while watching saw 3. I got some looks because of that Irreversible was gritty but if you've not see A Serbian Film then you've not seen anything. Google it if you don't wanna watch it." Doesnt sound pretty based on the wiki entry...think ill give it a miss! | |||
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" The fact of the matter remains, that constant exposure to violence, brutality etc desensitises many of us to what it actually is all about. Whilst violent video games and movies may not directly force or influence anyone to commit acts, the fact that people accept it and expect to be exposed to it is concerning. Why watch such crap ? " Same reasons why people eat, drink and read crap... It seems that if folks don't immediately feel the consequences, they ignore the future possibilities of them revealing themselves.. | |||
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"I'm kinda on the fence on this one... Channel four did a programme some years ago on the effect of violent games on children which made for relatively compelling _iewing and suggested children would become desensitised to violence, which would lead them to being less affected physiologically to real violence in the news, when compared to children who had engaged in competetive non violent games. There are assertions that such games trigger only affect those who already had a predisposition to violence... It's difficult to test whether the game was the actually trigger, so difficult to form an absolute opinion. How violence in games and films affects the masses is something that maybe needs more rigorous research.Though, I'm not sure how the gaming and film industry would feel about it...and then you may get studios, and software houses commissioning their own counter-studies... But sieving through the bias is for the social scientists to deal with... I personally, tend to err on the side of caution and limit/moderate my exposure to horror, violence et al. When something makes my stomach churn (whether i'm watching, listening, tasting or ingesting), I take that as a signal that my body is telling me that it's not particularly enamoured by what I'm consuming and wants me to stop. Dunno. I'll be honest, violence in games/films etc doesn't affect me. But I know it's a game/film etc. Real violence disturbs me. Not stuff on the news, but videos of people with innards all over really affect me. l I'm might just be a wimp. I remember watching Hostel...I knew the eye ball wasn't real but I still felt discomfort. Not necessarily fear.. My worst experience was watching a French film called irreversible... I only managed to watch 10-15 minutes before having to walk out of my house for air! Have never seen the end. Yeah I'm not keen of things to do with eyes but films like that don't bother me. I laughed out loud in the cinema while watching saw 3. I got some looks because of that Irreversible was gritty but if you've not see A Serbian Film then you've not seen anything. Google it if you don't wanna watch it. Doesnt sound pretty based on the wiki entry...think ill give it a miss! " It's really not nice. I watched it with a lass. Bad move. No sex was had that night | |||
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"lets get down to the REAL issue, America has guns in millions of homes. in this thread I think there has been quite a reaction to the video game being a source. As I said earlier, has the story been set straight?- did the child willingly try to injure or kill the unfortunate grandparent, or were they a young(in the common sense term)child with no actual motive to cause harm? theres many questions how the gun got in his hands, or how inept the parents or grandparent was at having it hidden safely was he playing with the gun and did it accidentally go off?-perhaps the grandmother tried to take it off him I'd rather see this as a tragic accident, highlighting the effects of having guns in ur house, than anything really about a violent video game" There could quite possibly be lessons to be learnt about both...the .danger of guns at home, as well as the impact of exposure to violence through film or video games. Tragedy, no matter from which perspective this is looked at. | |||
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"i saw once that research had proven that kids that play games such as fifa or other sports games actually get more irate and worked up than kids that play games such as GTA or CoD, i for 1 get considerably more frustrated when i cant win a game than when i get shot during gameplay. So just maybe its not the actual game that has an impact on kids its the highs or lows they experience??" This is possible...perhaps more pleasure is gleaned from gta and cod. Either way, without further research, it's difficult for me to form a solid opinion when just armed with anecdotal evidence and my own evidence pre-existing prejudices. | |||
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"i saw once that research had proven that kids that play games such as fifa or other sports games actually get more irate and worked up than kids that play games such as GTA or CoD, i for 1 get considerably more frustrated when i cant win a game than when i get shot during gameplay. So just maybe its not the actual game that has an impact on kids its the highs or lows they experience??" Some of that is just mimicking observed behaviour. You only have to look at how worked up players and spectators get at actual matches(which is then replicated in gameplay). Youngsters especially see this and come to believe it's what's normal and expected, so they copy it Sadly a lot of people think it's cute when they are small, but not so pleasant when they are older and mimick the bad behaviour as well as the 'enthusiastic'. When you get shot during gameplay it's hardly a reason to celebrate.. | |||
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"the real story is: a child had access to a gun" Undoubtedly that's the most glaring thing to come from the event... The rest is amateur psychology on what would/could cause someone to kill...though as you say, this instance MAY have been an accident... Does make-believe violence breed real violence...? Does it only effect those predisposed to violence? Are some people destined to be killers no matter what, or are there things tat can trigger or dampen those impulses? Do violent games et al have any lasting impact on the mental and physiological well being of most people exposed to them? Obviously there's something to look into as real social scientists are asking the same questions and the answers their research is coming up with seems isn't conclusive, though some sounds a little worrying. However, I agree it's a side story to the gun one, albeit a rather fascinating one...to me at least. | |||
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"people in films are shot and killed, and next week they are on telly or in another film, children, see this every day, and are rewarded for killing people and things in games, in sure research has shown links between games and real life violence" if this was true we'd all be throwing birds at walls after playing angry birds | |||
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